a logo of a eclipised moon with the word  FRAMEWERX.AI

Transforming every frame into ad real estate.

The future of Entertainment isn’t just about what audiences watch — it’s how every view creates value.
Increasing Brand Effectiveness
How do we exploit constantly evolving consumer behavior to maximize conversion?
TV & 
Digital Ads
Interruptive. Skippable. Declining in efficiency.
Capture the
Audience
Rising use of ad-blockers. Ad fatigue is at an all time high.
Real-time Product
Placement
Solving the limitations of
traditional Product Placement.
Maximizing IP Profitability
Capturing multi-billion dollar, untapped, revenue potential.
Audience Sensitive
Providing the best of both worlds for the audience. Free, Uninterrupted, Quality Content
Empower Production
Enormous brand-centric revenue generation
potential.
Maximize IP Potential
OASIX provides multiple value propositions for the data from your content.
A $24 Billion Market Hidden in Plain Sight
Virtual Product Placement unlocks untapped value across film, streaming, and social media.
The global product placement market is projected to surpass $34 billion by 2025, with Framewerx.AI’s serviceable market representing about $24 billion across three verticals:
Transformation of intellectual property into an infinitely monetizable asset.
Scalable, photorealistic, programmatic delivery.
Every frame becomes monetizable inventory.
Unlock billions in untapped revenue.
Transforming every corner of the media landscape.
Framewerx.AI is redefining how film, streaming, and digital media generate value.
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Film & TV
Revitalizes legacy libraries and new releases alike, converting static content into a renewable, monetizable asset without reshoots or re-edits.
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In the U.S., audiences streamed over 12 trillion minutes of content in 2024 (≈ 23 million years) — a ~10% increase over 2023.
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Streaming accounted for 40.3% of total TV usage in June 2024 — the highest share ever measured by Nielsen.
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U.S. digital video ad spend (including connected TV, social video, online video) is projected to reach ~$63 billion in 2024 — up ~16% for the year.
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Sports
Integrates brand experiences directly into broadcast environments, enhancing visibility without disrupting the game-day experience.
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Over the 12-month period, sports programming on ESPN and “ESPN on ABC” reached 533 billion minutes of content watched, with 202 billion minutes in prime time — up 7-8% year-over-year.
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The global entertainment & media advertising revenue is projected to hit ~$1 trillion by 2026 — sports rights and sponsorships are major drivers.
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Influencer & Social Media Content
Empowers creators to access Hollywood-level monetization tools, transforming casual uploads into brand-connected media.
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U.S. adults are forecast to spend ~12 hours and 37 minutes per day on media in 2024; of that, digital will account for ~63.7%.
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Social media became the world’s largest advertising channel in 2024, with global ad spend reaching $247.3 billion.
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Gaming & Interactive Media
Lays the foundation for in-world product placement in digital environments, where every frame of gameplay can carry authentic brand value.
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In-game advertising spend expected at $8.53 billion in 2024, with growth forecast onward to 2027.
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Novel Content
The data captured by OASIX has multiple use-cases outside of virtual product placement. It is already being used to generate novel content (new episodes) of original IP ingested.
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OASIX builds a foundation of enduring, real-world data—an asset that strengthens with every technological leap. It’s not just data; it’s a growing reserve of intelligence that will continue to appreciate over time.
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As AI continues to evolve, your IP-derived data becomes a long-term asset - one that will power entirely new markets and innovations we can’t yet foresee.
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3D Content
Converts flat, static footage into dynamic, spatially aware environments that enable alternate camera angles, immersive storytelling, and new forms of interactive brand integration across any content library.
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Potential distribution on Apple's multi-billion dollar Spatial Video ecosystem.
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Potential distribution on META's Horizon TV streaming platform, differentiate and invigorate your content in 3D. A whole new revenue stream.
What is the
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Format?
Our key intellectual property. Patent pending.
Component
01
Content Analysis
Proprietary AI scans scenes to detect natural brand opportunities.
Component
02
Depth
Extracts precise depth maps from any source footage, enabling lifelike focus, spatial accuracy, and true cinematic dimension within every frame.
Component
03
Object Segmentation
Advanced VFX segmentation isolates key elements for replacement.
Component
04
Motion Tracking
AI-driven rendering ensures lighting, motion, and perspective accuracy.
Component
05
Camera Extraction
Analyzes visual data to extract the original camera’s path and perspective, enabling dynamic re-framing and new shot compositions within existing footage.
Component
06
Programmatic
All within an easy-to-use interface.
Competitive Landscape
A marketplace-driven model built on credibility, coverage, and cutting-edge IP.

What We do

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What They Do

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How are we different?
A marketplace-driven model built on credibility, coverage, and cutting-edge IP.
Image Features
Marketplace Model
Brands bid for access across OTT, FAST, influencers.
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Universal Content Coverage
Past, present, future monetizable.
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Industry Leadership
John (VFX leader) & Roy (Gersh Agency)
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Proprietery IP & Technology
Patent-pursued platform-agnostic insertion & automation.
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Programmatic Integration
Ready with Magnite, Amagi, etc.
Led by Experience — Built for Impact
Framewerx.AI’s founding team brings deep expertise across technology, entertainment, and business development.
a man in a cowboy hat
John Attard
Founder & ceo
Over two decades in VFX and digital asset pipelines, bridging Hollywood and AI innovation.
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Michael Stainbrook
founder & cfo
Business development and investor relations, connecting technology and capital markets.
a man in a suit
Roy Ashton
founder & Partner - gersh agency 
Industry access, packaging expertise, and top-tier entertainment relationships.

Join us in building the future of media monetization.